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I dream BIG

Part of being a good designer is knowing how and when to push the envelope – to bring things to a boil and then somehow turn the heat even higher! The game concept below was developed with such a philosophy in mind: what started as a daydream about controlling massive clouds with your hands became a larger-than-life war story...


A Prototype of Epic Proportions

In this early VR prototype, code-named Brass, you play as the god-like war commander of a fantastical army. Use your hands to signal commands to your brave foot soldiers, towering golems, flying warriors, and more!

Developed using C#.

Note: Some aspects of the video (e.g., enemy pathing) are pre-determined for the sake of demonstrating player mechanics and the general game design concept.